Gamification of assistive technology for online academic study
A framework for supporting the teaching of inclusive design and product evaluation
How six professionals with severe impairments use technology for working or studying: a qualitative study
Supervision of Master Thesis Project
Adaptación de metodologías de diseño industrial para el desarrollo de ayudas técnicas para la diversidad funcional locomotriz by Vaslak Rojas Torres, graduated in 2019, Universidad de Caldas, Colombia
Easy Pop Vessel: early product development informed by human-centred design principles – addressing the human-object awkwardness to improve human-human interactions by
Gabriela Simoes, graduated in 2016, University of Southern Denmark, Denmark
An evaluation of the assistive iPad software IntoWords, designed for dyslexics – An experience based design perspective by Maigen Wilki, graduated in 2015, University of Southern Denmark, Denmark
Looking normal when I don’t see normal: SEEing what can be done about the experience of visual impairment by Guohong Mai, graduated in 2014, University of Southern Denmark, Denmark
The Disabling University – Institutional barriers and challenges to taking an education on equal footing by Bue Blinkenberg, graduated in 2013, University of Southern Denmark, Denmark
Peer-Reviewed Conference Presentations
Gómez Escobar, G. E. (2023). Diseñando productos socialmente inclusivos ¿Cómo diseñar desde posturas que sean socialmente inclusivas y accesibles Poster presentation at XIV Simposio Internacional de Diseño, Comunicación y Cultura “Nuevas ciudadanías y construcción de lo colectivo”, Santiago de Cali, Colombia, 21 y 22 de abril del 2023.
Rojas, V., & Gómez, G. (2020). Adaptando metodologías de diseño industrial par el desarrollo de ayudas técnicas inclusivas para la diversidad funcional. Poster presentation at Participación(es) Otras / Participation(s) Otherwise: 19 Festival Internacional de la Imagen & 16 Participatory Design Conference PDC2020, Manizales, Colombia.
Gomez, G., & Wakes, S. (2019, May 10), A framework to support inclusive design teaching and product evaluation: Application in overcoming barriers in food preparation for elderly visual impaired people, Digital presentation at the Designing of Inclusive Learning Experience: E3 Universal Design Practice Conference III, Design and Ergonomics, Florence, Italy. Access presentation
Gomez, G. & Wakes, S (2017). A framework for supporting the teaching of inclusive design, Disability Matters Conference, University of Otago, New Zealand, Nov 26 – 29, 2017
Gomez, G. (2011)Designing socially inclusive educational products,Every Body In: Disability Studies Conference, University of Otago, New Zealand, Nov 27 – 31, 2011
Taller de Diseño Hospitalario (Mar 6, 2019), Diseño Industrial, Universidad de Investigación y Desarollo UDI, Bucaramanga, Colombia
Bioengineering Design paper (Apr 29, 2020 & Apr 14, 2019), and Design for technology class (Jul 25, 2012), Department of Applied Sciences, University of Otago, New Zealand
Design for Inclusiveness:
Master Students of Interaction Design (Mar 1, 2006), School of Design, Carnegie Mellon University, United States
Master Students of Inclusive Education (Oct 5, 2005), School of Education, University of South Australia – UniSA, Australia
Diseñando productos socialmente inclusivos. Investigación en Diseño 2023. Red de Investigadores en Diseño. Segunda Edición. Comisión 13, Viernes 13 de Marzo 2023, 13H00. En-línea desde la Universidad de Palermo, Argentina.
Festival de La Imagen 2020 & PDC 2020: Virtual presentation on adapting industrial design methodologies for developing inclusive assistive technologies for people with diverse functional capabilities. Poster co-authored with Vaslak Rojas
Designing of Inclusive Learning Experience: E3 Universal Design Practice Conference III: Virtual presentation on the Inclusive Design Framework. Paper co-authored with Sarah Wakes
Publications
Gomez, G., Jones, H., & Birt, J. (2022). Accessible content and digital equity. In C. Campbell, C. Porter, D. Logan-Fleming, & H. Jones (Eds.), Scanning the Ed Tech Horizon: The 2021-2022 Contextualising Horizon Report (pp. 26-29): ASCILITE. https://ascilite.org/wp-content/uploads/ContextualisingHorizonReport2122f.pdf
Gómez, G., & Wakes, S. (2022). Un marco de diseño inclusivo para estudiantes novatos en diseño de bioingeniería y rehabilitación. Base Diseño e Innovación, 7, 71 - 92. Vínculo a versión en Español
Gómez, G., & Wakes, S. (2022). An inclusive design framework for novice students doing bioengineering and rehabilitation design Base Diseño e Innovación, 7, 71 - 92. Link to English version
Gomez, G., & Wakes, S. (2020). A framework to support inclusive design teaching and product evaluation: Application in overcoming barriers in food preparation for elderly visual impaired people. In F. Tosi, A. Serra, A. Brischetto, & E. Iacono (Eds.), Designing for Inclusion, Gamification and Learning Experience (pp. 366-374). Milano, Italy: Franco Angeli s.r.l. http://ojs.francoangeli.it/_omp/index.php/oa/catalog/book/512
Rojas, V., & Gómez, G. (2020). Adaptando metodologías de diseño industrial par el desarrollo de ayudas técnicas inclusivas para la diversidad funcional. Paper presented at the Participación(es) Otras / Participation(s) Otherwise: 19 Festival Internacional de la Imagen & 16 Participatory Design Conference PDC2020, Manizales, Colombia. http://festivaldelaimagen.com/wp-content/uploads/2020/07/MEMORIAS_VOL3.pdf
Contreras, V. E., Gómez, G., & Navarro-Newball, A. A. (2019). Towards the gamification of assistive technology for professionals with severe impairments. To be published in IEEE Xplore. Paper presented at the 13th International Conference on E-learning and Games - Edutainment 2019, Cali, Colombia. http://bit.ly/edutainment2019
Contreras, V., Navarro Newball, A. & Gomez, G. (2015). How six professionals with severe impairments use technology for working or studying: a qualitative study (Final research report for OceanBrowser Ltd). 85 p (commissioned)
Mai, G., & Gomez, G. (2014). Looking normal when I don’t see normal: SEEing what can be done about the experience of visual impairment. IRIS: Selected Papers of the Information Systems Research in Scandinavia, 11(5), 133-148. http://aisel.aisnet.org/iris2014/11